V2.0
material_name "Antique brass" backface material
shader_type color_shader "plain"
color_param 0.950000 0.700000 0.390000 "colour"
shader_type reflectance_shader "conductor"
float_param 0.200000 "ambient factor"
float_param 0.700000 "diffuse factor"
float_param 0.300000 "specular factor"
float_param 0.000000 "mirror factor"
float_param 0.100000 "roughness"
float_param 0.500000 "refraction red"
float_param 0.500000 "refraction green"
float_param 0.500000 "refraction blue"
float_param 8.390000 "absorption red"
float_param 8.390000 "absorption green"
float_param 8.390000 "absorption blue"
shader_type displacement_shader "none"
shader_type transparency_shader "none"
material_name "Brushed brass pattern" backface material
shader_type color_shader "wrapped s stripe"
float_param 0.010000 "size"
float_param 0.500000 "width"
color_param 0.949020 0.698039 0.388235 "background colour"
color_param 0.796078 0.568627 0.360784 "stripe colour"
float_param 0.010000 "fuzz"
shader_type reflectance_shader "wrapped anisotropic"
float_param 0.200000 "ambient factor"
float_param 0.700000 "diffuse factor"
float_param 0.500000 "specular factor"
float_param 0.100000 "roughness"
color_param 1.000000 1.000000 1.000000 "specular colour"
float_param 0.250000 "floor height"
float_param 2.000000 "cylinder distance"
shader_type displacement_shader "none"
shader_type transparency_shader "none"
material_name "Brushed brass circles" backface material
shader_type color_shader "plain"
color_param 0.949020 0.698039 0.388235 "colour"
shader_type reflectance_shader "wrapped circular anisotropic"
float_param 0.200000 "ambient factor"
float_param 0.700000 "diffuse factor"
float_param 0.500000 "specular factor"
float_param 0.100000 "roughness"
color_param 1.000000 1.000000 1.000000 "specular colour"
float_param 0.250000 "floor height"
float_param 2.000000 "cylinder distance"
float_param 0.500000 "width"
float_param 0.500000 "height"
shader_type displacement_shader "none"
shader_type transparency_shader "none"
material_name "Polished brass" backface material
shader_type color_shader "plain"
color_param 0.950000 0.700000 0.390000 "colour"
shader_type reflectance_shader "conductor"
float_param 0.200000 "ambient factor"
float_param 0.700000 "diffuse factor"
float_param 0.500000 "specular factor"
float_param 0.300000 "mirror factor"
float_param 0.100000 "roughness"
float_param 0.500000 "refraction red"
float_param 0.500000 "refraction green"
float_param 0.500000 "refraction blue"
float_param 8.390000 "absorption red"
float_param 8.390000 "absorption green"
float_param 8.390000 "absorption blue"
shader_type displacement_shader "none"
shader_type transparency_shader "none"
material_name "Polished brass dimpled" backface material
shader_type color_shader "plain"
color_param 0.950000 0.700000 0.390000 "colour"
shader_type reflectance_shader "conductor"
float_param 0.200000 "ambient factor"
float_param 0.700000 "diffuse factor"
float_param 0.500000 "specular factor"
float_param 0.300000 "mirror factor"
float_param 0.100000 "roughness"
float_param 0.500000 "refraction red"
float_param 0.500000 "refraction green"
float_param 0.500000 "refraction blue"
float_param 8.390000 "absorption red"
float_param 8.390000 "absorption green"
float_param 8.390000 "absorption blue"
shader_type displacement_shader "wrapped dimple"
float_param 0.200000 "scale"
float_param 1.000000 "separation"
float_param 0.500000 "radius"
float_param 0.200000 "centre depth"
float_param 0.100000 "blend"
shader_type transparency_shader "none"
material_name "Polished brass knurled" backface material
shader_type color_shader "plain"
color_param 0.950000 0.700000 0.390000 "colour"
shader_type reflectance_shader "conductor"
float_param 0.200000 "ambient factor"
float_param 0.700000 "diffuse factor"
float_param 0.500000 "specular factor"
float_param 0.300000 "mirror factor"
float_param 0.100000 "roughness"
float_param 0.500000 "refraction red"
float_param 0.500000 "refraction green"
float_param 0.500000 "refraction blue"
float_param 8.390000 "absorption red"
float_param 8.390000 "absorption green"
float_param 8.390000 "absorption blue"
shader_type displacement_shader "wrapped knurl"
float_param 0.100000 "scale"
float_param 0.041000 "blend"
float_param 1.000000 "amplitude"
shader_type transparency_shader "none"
material_name "Polished brass treadplate" backface material
shader_type color_shader "plain"
color_param 0.950000 0.700000 0.390000 "colour"
shader_type reflectance_shader "conductor"
float_param 0.200000 "ambient factor"
float_param 0.700000 "diffuse factor"
float_param 0.500000 "specular factor"
float_param 0.300000 "mirror factor"
float_param 0.100000 "roughness"
float_param 0.500000 "refraction red"
float_param 0.500000 "refraction green"
float_param 0.500000 "refraction blue"
float_param 8.390000 "absorption red"
float_param 8.390000 "absorption green"
float_param 8.390000 "absorption blue"
shader_type displacement_shader "wrapped tread plate"
float_param 0.400000 "scale"
float_param 0.400000 "radius"
float_param 1.000000 "amplitude"
float_param 0.143000 "blend"
shader_type transparency_shader "none"
material_name "Brushed brass" backface material
shader_type color_shader "plain"
color_param 0.949020 0.701961 0.549020 "colour"
shader_type reflectance_shader "wrapped anisotropic"
float_param 0.200000 "ambient factor"
float_param 0.700000 "diffuse factor"
float_param 0.300000 "specular factor"
float_param 0.100000 "roughness"
color_param 0.976471 0.866667 0.800000 "specular colour"
float_param 0.000000 "floor height"
float_param 2.000000 "cylinder distance"
shader_type displacement_shader "none"
shader_type transparency_shader "none"
material_name "Burnished brass" backface material
shader_type color_shader "plain"
color_param 0.949020 0.701961 0.388235 "colour"
shader_type reflectance_shader "conductor"
float_param 0.200000 "ambient factor"
float_param 0.700000 "diffuse factor"
float_param 0.300000 "specular factor"
float_param 0.200000 "mirror factor"
float_param 0.100000 "roughness"
float_param 0.500000 "refraction red"
float_param 0.500000 "refraction green"
float_param 0.500000 "refraction blue"
float_param 8.390000 "absorption red"
float_param 8.390000 "absorption green"
float_param 8.390000 "absorption blue"
shader_type displacement_shader "rough"
float_param 0.370000 "scale"
float_param 0.005000 "amplitude"
integer_param 3 "detail"
integer_param 1 "sharpness"
shader_type transparency_shader "none"
material_name "Circular burnished brass" backface material
shader_type color_shader "plain"
color_param 0.949020 0.701961 0.549020 "colour"
shader_type reflectance_shader "wrapped circular anisotropic"
float_param 0.200000 "ambient factor"
float_param 0.600000 "diffuse factor"
float_param 0.300000 "specular factor"
float_param 0.100000 "roughness"
color_param 0.984314 0.894118 0.843137 "specular colour"
float_param 0.000000 "floor height"
float_param 1.250000 "cylinder distance"
float_param 1.000000 "width"
float_param 1.000000 "height"
shader_type displacement_shader "none"
shader_type transparency_shader "none"
material_name "Brushed brass + pattern" backface material
shader_type color_shader "plain"
color_param 0.949020 0.701961 0.549020 "colour"
shader_type reflectance_shader "wrapped anisotropic"
float_param 0.200000 "ambient factor"
float_param 0.700000 "diffuse factor"
float_param 0.300000 "specular factor"
float_param 0.100000 "roughness"
color_param 0.976471 0.866667 0.800000 "specular colour"
float_param 0.000000 "floor height"
float_param 2.000000 "cylinder distance"
shader_type displacement_shader "none"
shader_type transparency_shader "none"
