V2.0
material_name "Silver" backface material
shader_type color_shader "plain"
color_param 0.970000 0.950000 0.910000 "colour"
shader_type reflectance_shader "conductor"
float_param 0.200000 "ambient factor"
float_param 0.700000 "diffuse factor"
float_param 0.300000 "specular factor"
float_param 0.000000 "mirror factor"
float_param 0.100000 "roughness"
float_param 0.186000 "refraction red"
float_param 0.128000 "refraction green"
float_param 0.157000 "refraction blue"
float_param 4.377000 "absorption red"
float_param 3.174000 "absorption green"
float_param 2.344000 "absorption blue"
shader_type displacement_shader "none"
shader_type transparency_shader "none"
material_name "Silver plate" backface material
shader_type color_shader "plain"
color_param 0.970000 0.950000 0.910000 "colour"
shader_type reflectance_shader "conductor"
float_param 0.200000 "ambient factor"
float_param 0.700000 "diffuse factor"
float_param 0.400000 "specular factor"
float_param 0.300000 "mirror factor"
float_param 0.100000 "roughness"
float_param 0.180000 "refraction red"
float_param 0.128000 "refraction green"
float_param 0.157000 "refraction blue"
float_param 4.377000 "absorption red"
float_param 3.174000 "absorption green"
float_param 2.344000 "absorption blue"
shader_type displacement_shader "none"
shader_type transparency_shader "none"
material_name "Silver plate mesh" backface material
shader_type color_shader "plain"
color_param 0.970000 0.950000 0.910000 "colour"
shader_type reflectance_shader "conductor"
float_param 0.200000 "ambient factor"
float_param 0.700000 "diffuse factor"
float_param 0.400000 "specular factor"
float_param 0.300000 "mirror factor"
float_param 0.100000 "roughness"
float_param 0.180000 "refraction red"
float_param 0.128000 "refraction green"
float_param 0.157000 "refraction blue"
float_param 4.377000 "absorption red"
float_param 3.174000 "absorption green"
float_param 2.344000 "absorption blue"
shader_type displacement_shader "none"
shader_type transparency_shader "wrapped grid"
float_param 0.100000 "scale"
float_param 0.800000 "width"
float_param 0.800000 "height"
float_param 0.250000 "grid size"
float_param 0.000000 "transparency"
float_param 0.500000 "fuzz"
material_name "Silver plate dimple" backface material
shader_type color_shader "plain"
color_param 0.970000 0.950000 0.910000 "colour"
shader_type reflectance_shader "conductor"
float_param 0.200000 "ambient factor"
float_param 0.700000 "diffuse factor"
float_param 0.400000 "specular factor"
float_param 0.300000 "mirror factor"
float_param 0.100000 "roughness"
float_param 0.180000 "refraction red"
float_param 0.128000 "refraction green"
float_param 0.157000 "refraction blue"
float_param 4.377000 "absorption red"
float_param 3.174000 "absorption green"
float_param 2.344000 "absorption blue"
shader_type displacement_shader "wrapped dimple"
float_param 0.200000 "scale"
float_param 1.000000 "separation"
float_param 0.500000 "radius"
float_param 0.200000 "centre depth"
float_param 0.100000 "blend"
shader_type transparency_shader "none"
material_name "Silver plate knurled" backface material
shader_type color_shader "plain"
color_param 0.970000 0.950000 0.910000 "colour"
shader_type reflectance_shader "conductor"
float_param 0.200000 "ambient factor"
float_param 0.700000 "diffuse factor"
float_param 0.400000 "specular factor"
float_param 0.300000 "mirror factor"
float_param 0.100000 "roughness"
float_param 0.180000 "refraction red"
float_param 0.128000 "refraction green"
float_param 0.157000 "refraction blue"
float_param 4.377000 "absorption red"
float_param 3.174000 "absorption green"
float_param 2.344000 "absorption blue"
shader_type displacement_shader "wrapped knurl"
float_param 0.100000 "scale"
float_param 0.041000 "blend"
float_param 1.000000 "amplitude"
shader_type transparency_shader "none"
material_name "Silver plate treadplate" backface material
shader_type color_shader "plain"
color_param 0.970000 0.950000 0.910000 "colour"
shader_type reflectance_shader "conductor"
float_param 0.200000 "ambient factor"
float_param 0.700000 "diffuse factor"
float_param 0.400000 "specular factor"
float_param 0.300000 "mirror factor"
float_param 0.100000 "roughness"
float_param 0.180000 "refraction red"
float_param 0.128000 "refraction green"
float_param 0.157000 "refraction blue"
float_param 4.377000 "absorption red"
float_param 3.174000 "absorption green"
float_param 2.344000 "absorption blue"
shader_type displacement_shader "wrapped tread plate"
float_param 0.400000 "scale"
float_param 0.400000 "radius"
float_param 1.000000 "amplitude"
float_param 0.143000 "blend"
shader_type transparency_shader "none"
