V2.0
material_name "Red ceramic tile" backface material
shader_type color_shader "wrapped grid"
float_param 0.500000 "scale"
float_param 0.800000 "width"
float_param 0.800000 "height"
float_param 0.050000 "grid size"
color_param 0.796078 0.807843 0.811765 "grid colour"
color_param 0.823529 0.392157 0.341176 "background colour"
float_param 0.000000 "fuzz"
shader_type reflectance_shader "mirror"
float_param 0.400000 "ambient factor"
float_param 0.500000 "diffuse factor"
float_param 0.500000 "specular factor"
float_param 0.050000 "mirror factor"
float_param 0.063000 "roughness"
shader_type displacement_shader "rough"
float_param 10.000000 "scale"
float_param 0.002000 "amplitude"
integer_param 6 "detail"
integer_param 1 "sharpness"
shader_type transparency_shader "none"
material_name "Blue ceramic tile" backface material
shader_type color_shader "wrapped grid"
float_param 0.500000 "scale"
float_param 0.800000 "width"
float_param 0.800000 "height"
float_param 0.050000 "grid size"
color_param 0.796078 0.807843 0.811765 "grid colour"
color_param 0.329412 0.654902 0.811765 "background colour"
float_param 0.000000 "fuzz"
shader_type reflectance_shader "mirror"
float_param 0.400000 "ambient factor"
float_param 0.500000 "diffuse factor"
float_param 0.500000 "specular factor"
float_param 0.050000 "mirror factor"
float_param 0.063000 "roughness"
shader_type displacement_shader "rough"
float_param 10.000000 "scale"
float_param 0.002000 "amplitude"
integer_param 6 "detail"
integer_param 1 "sharpness"
shader_type transparency_shader "none"
material_name "Green ceramic tile" backface material
shader_type color_shader "wrapped grid"
float_param 0.500000 "scale"
float_param 0.800000 "width"
float_param 0.800000 "height"
float_param 0.050000 "grid size"
color_param 0.796078 0.807843 0.811765 "grid colour"
color_param 0.219608 0.619608 0.313726 "background colour"
float_param 0.000000 "fuzz"
shader_type reflectance_shader "mirror"
float_param 0.400000 "ambient factor"
float_param 0.500000 "diffuse factor"
float_param 0.500000 "specular factor"
float_param 0.050000 "mirror factor"
float_param 0.063000 "roughness"
shader_type displacement_shader "rough"
float_param 10.000000 "scale"
float_param 0.002000 "amplitude"
integer_param 6 "detail"
integer_param 1 "sharpness"
shader_type transparency_shader "none"
