V2.0
material_name "Iron" backface material
shader_type color_shader "plain"
color_param 0.280000 0.280000 0.280000 "colour"
shader_type reflectance_shader "conductor"
float_param 0.200000 "ambient factor"
float_param 0.900000 "diffuse factor"
float_param 0.300000 "specular factor"
float_param 0.000000 "mirror factor"
float_param 0.100000 "roughness"
float_param 2.360000 "refraction red"
float_param 2.360000 "refraction green"
float_param 2.360000 "refraction blue"
float_param 1.360000 "absorption red"
float_param 1.360000 "absorption green"
float_param 1.360000 "absorption blue"
shader_type displacement_shader "none"
shader_type transparency_shader "none"
material_name "Iron coarse" backface material
shader_type color_shader "plain"
color_param 0.280000 0.280000 0.280000 "colour"
shader_type reflectance_shader "conductor"
float_param 0.200000 "ambient factor"
float_param 0.900000 "diffuse factor"
float_param 0.300000 "specular factor"
float_param 0.000000 "mirror factor"
float_param 0.100000 "roughness"
float_param 2.360000 "refraction red"
float_param 2.360000 "refraction green"
float_param 2.360000 "refraction blue"
float_param 1.360000 "absorption red"
float_param 1.360000 "absorption green"
float_param 1.360000 "absorption blue"
shader_type displacement_shader "casting"
float_param 0.090000 "scale"
float_param 0.100000 "casting amplitude"
float_param 0.150000 "dented amplitude"
float_param 0.250000 "dented scale"
float_param 0.800000 "dented threshold"
integer_param 8 "detail"
shader_type transparency_shader "none"
material_name "Iron rough" backface material
shader_type color_shader "plain"
color_param 0.280000 0.280000 0.280000 "colour"
shader_type reflectance_shader "conductor"
float_param 0.200000 "ambient factor"
float_param 0.900000 "diffuse factor"
float_param 0.300000 "specular factor"
float_param 0.000000 "mirror factor"
float_param 0.100000 "roughness"
float_param 2.360000 "refraction red"
float_param 2.360000 "refraction green"
float_param 2.360000 "refraction blue"
float_param 1.360000 "absorption red"
float_param 1.360000 "absorption green"
float_param 1.360000 "absorption blue"
shader_type displacement_shader "casting"
float_param 0.400000 "scale"
float_param 0.150000 "casting amplitude"
float_param 0.015000 "dented amplitude"
float_param 0.075000 "dented scale"
float_param 0.595000 "dented threshold"
integer_param 10 "detail"
shader_type transparency_shader "none"
material_name "Cast iron" backface material
shader_type color_shader "plain"
color_param 0.280000 0.280000 0.280000 "colour"
shader_type reflectance_shader "conductor"
float_param 0.200000 "ambient factor"
float_param 0.900000 "diffuse factor"
float_param 0.300000 "specular factor"
float_param 0.000000 "mirror factor"
float_param 0.100000 "roughness"
float_param 2.360000 "refraction red"
float_param 2.360000 "refraction green"
float_param 2.360000 "refraction blue"
float_param 1.360000 "absorption red"
float_param 1.360000 "absorption green"
float_param 1.360000 "absorption blue"
shader_type displacement_shader "rough"
float_param 0.600000 "scale"
float_param 0.030000 "amplitude"
integer_param 3 "detail"
integer_param 1 "sharpness"
shader_type transparency_shader "none"
material_name "Iron mesh" backface material
shader_type color_shader "plain"
color_param 0.280000 0.280000 0.280000 "colour"
shader_type reflectance_shader "conductor"
float_param 0.200000 "ambient factor"
float_param 0.900000 "diffuse factor"
float_param 0.300000 "specular factor"
float_param 0.000000 "mirror factor"
float_param 0.100000 "roughness"
float_param 2.360000 "refraction red"
float_param 2.360000 "refraction green"
float_param 2.360000 "refraction blue"
float_param 1.360000 "absorption red"
float_param 1.360000 "absorption green"
float_param 1.360000 "absorption blue"
shader_type displacement_shader "none"
shader_type transparency_shader "wrapped grid"
float_param 0.100000 "scale"
float_param 0.800000 "width"
float_param 0.800000 "height"
float_param 0.250000 "grid size"
float_param 0.000000 "transparency"
float_param 0.500000 "fuzz"
material_name "Iron dimpled" backface material
shader_type color_shader "plain"
color_param 0.280000 0.280000 0.280000 "colour"
shader_type reflectance_shader "conductor"
float_param 0.200000 "ambient factor"
float_param 0.900000 "diffuse factor"
float_param 0.300000 "specular factor"
float_param 0.000000 "mirror factor"
float_param 0.100000 "roughness"
float_param 2.360000 "refraction red"
float_param 2.360000 "refraction green"
float_param 2.360000 "refraction blue"
float_param 1.360000 "absorption red"
float_param 1.360000 "absorption green"
float_param 1.360000 "absorption blue"
shader_type displacement_shader "wrapped dimple"
float_param 0.200000 "scale"
float_param 1.000000 "separation"
float_param 0.500000 "radius"
float_param 0.200000 "centre depth"
float_param 0.100000 "blend"
shader_type transparency_shader "none"
material_name "Iron knurled" backface material
shader_type color_shader "plain"
color_param 0.280000 0.280000 0.280000 "colour"
shader_type reflectance_shader "conductor"
float_param 0.200000 "ambient factor"
float_param 0.900000 "diffuse factor"
float_param 0.300000 "specular factor"
float_param 0.000000 "mirror factor"
float_param 0.100000 "roughness"
float_param 2.360000 "refraction red"
float_param 2.360000 "refraction green"
float_param 2.360000 "refraction blue"
float_param 1.360000 "absorption red"
float_param 1.360000 "absorption green"
float_param 1.360000 "absorption blue"
shader_type displacement_shader "wrapped knurl"
float_param 0.100000 "scale"
float_param 0.041000 "blend"
float_param 1.000000 "amplitude"
shader_type transparency_shader "none"
material_name "Iron treadplate" backface material
shader_type color_shader "plain"
color_param 0.280000 0.280000 0.280000 "colour"
shader_type reflectance_shader "conductor"
float_param 0.200000 "ambient factor"
float_param 0.900000 "diffuse factor"
float_param 0.300000 "specular factor"
float_param 0.000000 "mirror factor"
float_param 0.100000 "roughness"
float_param 2.360000 "refraction red"
float_param 2.360000 "refraction green"
float_param 2.360000 "refraction blue"
float_param 1.360000 "absorption red"
float_param 1.360000 "absorption green"
float_param 1.360000 "absorption blue"
shader_type displacement_shader "wrapped tread plate"
float_param 0.400000 "scale"
float_param 0.400000 "radius"
float_param 1.000000 "amplitude"
float_param 0.143000 "blend"
shader_type transparency_shader "none"
