V2.0
material_name "Lspk erosion plastic green" backface material
shader_type color_shader "plain"
color_param 0.372549 0.611765 0.254902 "colour"
shader_type reflectance_shader "plastic"
float_param 0.400000 "ambient factor"
float_param 0.550000 "diffuse factor"
float_param 0.250000 "specular factor"
float_param 0.035000 "roughness"
color_param 1.000000 1.000000 1.000000 "specular colour"
shader_type displacement_shader "rough"
float_param 0.830000 "scale"
float_param -0.015000 "amplitude"
integer_param 2 "detail"
integer_param 1 "sharpness"
shader_type transparency_shader "none"
material_name "Lspk erosion plastic red" backface material
shader_type color_shader "plain"
color_param 0.945098 0.137255 0.137255 "colour"
shader_type reflectance_shader "plastic"
float_param 0.400000 "ambient factor"
float_param 0.550000 "diffuse factor"
float_param 0.250000 "specular factor"
float_param 0.035000 "roughness"
color_param 1.000000 1.000000 1.000000 "specular colour"
shader_type displacement_shader "rough"
float_param 0.830000 "scale"
float_param -0.015000 "amplitude"
integer_param 2 "detail"
integer_param 1 "sharpness"
shader_type transparency_shader "none"
material_name "Lspk erosion plastic white" backface material
shader_type color_shader "plain"
color_param 1.000000 1.000000 1.000000 "colour"
shader_type reflectance_shader "plastic"
float_param 0.400000 "ambient factor"
float_param 0.550000 "diffuse factor"
float_param 0.250000 "specular factor"
float_param 0.035000 "roughness"
color_param 1.000000 1.000000 1.000000 "specular colour"
shader_type displacement_shader "rough"
float_param 0.830000 "scale"
float_param -0.015000 "amplitude"
integer_param 2 "detail"
integer_param 1 "sharpness"
shader_type transparency_shader "none"
material_name "Lspk erosion plastic blue" backface material
shader_type color_shader "plain"
color_param 0.149020 0.329412 0.749020 "colour"
shader_type reflectance_shader "plastic"
float_param 0.400000 "ambient factor"
float_param 0.550000 "diffuse factor"
float_param 0.250000 "specular factor"
float_param 0.035000 "roughness"
color_param 1.000000 1.000000 1.000000 "specular colour"
shader_type displacement_shader "rough"
float_param 0.830000 "scale"
float_param -0.015000 "amplitude"
integer_param 2 "detail"
integer_param 1 "sharpness"
shader_type transparency_shader "none"
material_name "Lspk erosion plastic cream" backface material
shader_type color_shader "plain"
color_param 0.960784 0.882353 0.796078 "colour"
shader_type reflectance_shader "plastic"
float_param 0.400000 "ambient factor"
float_param 0.550000 "diffuse factor"
float_param 0.250000 "specular factor"
float_param 0.035000 "roughness"
color_param 1.000000 1.000000 1.000000 "specular colour"
shader_type displacement_shader "rough"
float_param 0.830000 "scale"
float_param -0.015000 "amplitude"
integer_param 2 "detail"
integer_param 1 "sharpness"
shader_type transparency_shader "none"
material_name "Spk erosion plastic blue" backface material
shader_type color_shader "plain"
color_param 0.149020 0.329412 0.749020 "colour"
shader_type reflectance_shader "plastic"
float_param 0.400000 "ambient factor"
float_param 0.550000 "diffuse factor"
float_param 0.250000 "specular factor"
float_param 0.035000 "roughness"
color_param 1.000000 1.000000 1.000000 "specular colour"
shader_type displacement_shader "rough"
float_param 0.430000 "scale"
float_param -0.015000 "amplitude"
integer_param 1 "detail"
integer_param 1 "sharpness"
shader_type transparency_shader "none"
material_name "Spk erosion plastic cream" backface material
shader_type color_shader "plain"
color_param 0.960784 0.882353 0.796078 "colour"
shader_type reflectance_shader "plastic"
float_param 0.400000 "ambient factor"
float_param 0.550000 "diffuse factor"
float_param 0.250000 "specular factor"
float_param 0.035000 "roughness"
color_param 1.000000 1.000000 1.000000 "specular colour"
shader_type displacement_shader "rough"
float_param 0.430000 "scale"
float_param -0.015000 "amplitude"
integer_param 1 "detail"
integer_param 1 "sharpness"
shader_type transparency_shader "none"
material_name "Spk erosion plastic green" backface material
shader_type color_shader "plain"
color_param 0.372549 0.611765 0.254902 "colour"
shader_type reflectance_shader "plastic"
float_param 0.400000 "ambient factor"
float_param 0.550000 "diffuse factor"
float_param 0.250000 "specular factor"
float_param 0.035000 "roughness"
color_param 1.000000 1.000000 1.000000 "specular colour"
shader_type displacement_shader "rough"
float_param 0.430000 "scale"
float_param -0.015000 "amplitude"
integer_param 1 "detail"
integer_param 1 "sharpness"
shader_type transparency_shader "none"
material_name "Spk erosion plastic red" backface material
shader_type color_shader "plain"
color_param 0.945098 0.137255 0.137255 "colour"
shader_type reflectance_shader "plastic"
float_param 0.400000 "ambient factor"
float_param 0.550000 "diffuse factor"
float_param 0.250000 "specular factor"
float_param 0.035000 "roughness"
color_param 1.000000 1.000000 1.000000 "specular colour"
shader_type displacement_shader "rough"
float_param 0.430000 "scale"
float_param -0.015000 "amplitude"
integer_param 1 "detail"
integer_param 1 "sharpness"
shader_type transparency_shader "none"
material_name "Spk erosion plastic white" backface material
shader_type color_shader "plain"
color_param 1.000000 1.000000 1.000000 "colour"
shader_type reflectance_shader "plastic"
float_param 0.400000 "ambient factor"
float_param 0.550000 "diffuse factor"
float_param 0.250000 "specular factor"
float_param 0.035000 "roughness"
color_param 1.000000 1.000000 1.000000 "specular colour"
shader_type displacement_shader "rough"
float_param 0.430000 "scale"
float_param -0.015000 "amplitude"
integer_param 1 "detail"
integer_param 1 "sharpness"
shader_type transparency_shader "none"
