V2.0
material_name "Tlucent matte plastic blue" backface material
shader_type color_shader "plain"
color_param 0.301961 0.376471 0.717647 "colour"
shader_type reflectance_shader "translucency"
float_param 0.650000 "ambient factor"
float_param 0.820000 "translucency factor"
float_param 1.000000 "diffuse factor"
shader_type displacement_shader "none"
shader_type transparency_shader "plain"
color_param 0.976471 0.976471 0.933333 "colour"
material_name "Tlucent matte plastic green" backface material
shader_type color_shader "plain"
color_param 0.184314 0.705882 0.172549 "colour"
shader_type reflectance_shader "translucency"
float_param 0.650000 "ambient factor"
float_param 0.820000 "translucency factor"
float_param 1.000000 "diffuse factor"
shader_type displacement_shader "none"
shader_type transparency_shader "plain"
color_param 0.976471 0.937255 0.933333 "colour"
material_name "Tlucent matte plastic red" backface material
shader_type color_shader "plain"
color_param 0.839216 0.196078 0.180392 "colour"
shader_type reflectance_shader "translucency"
float_param 0.650000 "ambient factor"
float_param 0.820000 "translucency factor"
float_param 1.000000 "diffuse factor"
shader_type displacement_shader "none"
shader_type transparency_shader "plain"
color_param 0.937255 0.976471 0.933333 "colour"
material_name "Tlucent matte rough plastic blue" backface material
shader_type color_shader "plain"
color_param 0.301961 0.376471 0.717647 "colour"
shader_type reflectance_shader "translucency"
float_param 0.650000 "ambient factor"
float_param 0.820000 "translucency factor"
float_param 1.000000 "diffuse factor"
shader_type displacement_shader "rough"
float_param 0.750000 "scale"
float_param 0.010000 "amplitude"
integer_param 2 "detail"
integer_param 1 "sharpness"
shader_type transparency_shader "plain"
color_param 0.976471 0.976471 0.933333 "colour"
material_name "Tlucent matte rough plastic green" backface material
shader_type color_shader "plain"
color_param 0.184314 0.705882 0.172549 "colour"
shader_type reflectance_shader "translucency"
float_param 0.650000 "ambient factor"
float_param 0.820000 "translucency factor"
float_param 1.000000 "diffuse factor"
shader_type displacement_shader "rough"
float_param 0.750000 "scale"
float_param 0.010000 "amplitude"
integer_param 2 "detail"
integer_param 1 "sharpness"
shader_type transparency_shader "plain"
color_param 0.976471 0.937255 0.933333 "colour"
material_name "Tlucent matte rough plastic red" backface material
shader_type color_shader "plain"
color_param 0.839216 0.196078 0.180392 "colour"
shader_type reflectance_shader "translucency"
float_param 0.650000 "ambient factor"
float_param 0.820000 "translucency factor"
float_param 1.000000 "diffuse factor"
shader_type displacement_shader "rough"
float_param 0.750000 "scale"
float_param 0.010000 "amplitude"
integer_param 2 "detail"
integer_param 1 "sharpness"
shader_type transparency_shader "plain"
color_param 0.937255 0.976471 0.933333 "colour"
material_name "Tlucent matte textured plastic white" backface material
shader_type color_shader "plain"
color_param 0.968627 0.976471 0.976471 "colour"
shader_type reflectance_shader "translucency"
float_param 0.650000 "ambient factor"
float_param 0.820000 "translucency factor"
float_param 1.000000 "diffuse factor"
shader_type displacement_shader "rough"
float_param 0.750000 "scale"
float_param 0.010000 "amplitude"
integer_param 2 "detail"
integer_param 1 "sharpness"
shader_type transparency_shader "plain"
color_param 0.956863 0.956863 0.956863 "colour"
material_name "Tlucent shiny plastic blue" backface material
shader_type color_shader "plain"
color_param 0.290196 0.411765 0.725490 "colour"
shader_type reflectance_shader "translucent plastic"
float_param 0.500000 "ambient factor"
float_param 0.600000 "diffuse factor"
float_param 0.700000 "specular factor"
float_param 0.007500 "roughness"
color_param 1.000000 1.000000 1.000000 "specular colour"
float_param 0.900000 "translucency factor"
shader_type displacement_shader "none"
shader_type transparency_shader "plain"
color_param 0.933333 0.941176 0.941176 "colour"
material_name "Tlucent shiny plastic red" backface material
shader_type color_shader "plain"
color_param 0.788235 0.258824 0.227451 "colour"
shader_type reflectance_shader "translucent plastic"
float_param 0.500000 "ambient factor"
float_param 0.600000 "diffuse factor"
float_param 0.700000 "specular factor"
float_param 0.007500 "roughness"
color_param 1.000000 1.000000 1.000000 "specular colour"
float_param 0.600000 "translucency factor"
shader_type displacement_shader "none"
shader_type transparency_shader "plain"
color_param 0.933333 0.941176 0.941176 "colour"
material_name "Tlucent shiny rough plastic blue" backface material
shader_type color_shader "plain"
color_param 0.290196 0.411765 0.725490 "colour"
shader_type reflectance_shader "translucent plastic"
float_param 0.500000 "ambient factor"
float_param 0.600000 "diffuse factor"
float_param 0.700000 "specular factor"
float_param 0.010000 "roughness"
color_param 1.000000 1.000000 1.000000 "specular colour"
float_param 0.600000 "translucency factor"
shader_type displacement_shader "rough"
float_param 0.450000 "scale"
float_param 0.050000 "amplitude"
integer_param 1 "detail"
integer_param 2 "sharpness"
shader_type transparency_shader "plain"
color_param 0.956863 0.941176 0.956863 "colour"
material_name "Tlucent shiny rough plastic green" backface material
shader_type color_shader "plain"
color_param 0.356863 0.501961 0.301961 "colour"
shader_type reflectance_shader "translucent plastic"
float_param 0.500000 "ambient factor"
float_param 0.600000 "diffuse factor"
float_param 0.700000 "specular factor"
float_param 0.010000 "roughness"
color_param 1.000000 1.000000 1.000000 "specular colour"
float_param 0.600000 "translucency factor"
shader_type displacement_shader "rough"
float_param 0.450000 "scale"
float_param 0.050000 "amplitude"
integer_param 1 "detail"
integer_param 2 "sharpness"
shader_type transparency_shader "plain"
color_param 0.960784 0.937255 0.937255 "colour"
material_name "Tlucent shiny rough plastic red" backface material
shader_type color_shader "plain"
color_param 0.788235 0.258824 0.227451 "colour"
shader_type reflectance_shader "translucent plastic"
float_param 0.500000 "ambient factor"
float_param 0.600000 "diffuse factor"
float_param 0.700000 "specular factor"
float_param 0.010000 "roughness"
color_param 1.000000 1.000000 1.000000 "specular colour"
float_param 0.600000 "translucency factor"
shader_type displacement_shader "rough"
float_param 0.450000 "scale"
float_param 0.050000 "amplitude"
integer_param 1 "detail"
integer_param 2 "sharpness"
shader_type transparency_shader "plain"
color_param 0.941176 0.956863 0.941176 "colour"
material_name "Tlucent shiny plastic green" backface material
shader_type color_shader "plain"
color_param 0.356863 0.501961 0.301961 "colour"
shader_type reflectance_shader "translucent plastic"
float_param 0.500000 "ambient factor"
float_param 0.600000 "diffuse factor"
float_param 0.700000 "specular factor"
float_param 0.007500 "roughness"
color_param 1.000000 1.000000 1.000000 "specular colour"
float_param 0.600000 "translucency factor"
shader_type displacement_shader "none"
shader_type transparency_shader "plain"
color_param 0.933333 0.941176 0.941176 "colour"
material_name "Tlucent matte plastic" backface material
shader_type color_shader "plain"
color_param 0.968627 0.976471 0.976471 "colour"
shader_type reflectance_shader "translucency"
float_param 0.650000 "ambient factor"
float_param 0.820000 "translucency factor"
float_param 1.000000 "diffuse factor"
shader_type displacement_shader "none"
shader_type transparency_shader "plain"
color_param 0.956863 0.956863 0.956863 "colour"
material_name "Tlucent shiny rough plastic" backface material
shader_type color_shader "plain"
color_param 1.000000 1.000000 1.000000 "colour"
shader_type reflectance_shader "translucent plastic"
float_param 0.500000 "ambient factor"
float_param 0.600000 "diffuse factor"
float_param 0.700000 "specular factor"
float_param 0.010000 "roughness"
color_param 1.000000 1.000000 1.000000 "specular colour"
float_param 0.600000 "translucency factor"
shader_type displacement_shader "rough"
float_param 0.450000 "scale"
float_param 0.050000 "amplitude"
integer_param 1 "detail"
integer_param 2 "sharpness"
shader_type transparency_shader "plain"
color_param 0.937255 0.937255 0.937255 "colour"
material_name "Tlucent shiny plastic" backface material
shader_type color_shader "plain"
color_param 1.000000 1.000000 1.000000 "colour"
shader_type reflectance_shader "translucent plastic"
float_param 0.500000 "ambient factor"
float_param 0.600000 "diffuse factor"
float_param 0.700000 "specular factor"
float_param 0.007500 "roughness"
color_param 1.000000 1.000000 1.000000 "specular colour"
float_param 0.731000 "translucency factor"
shader_type displacement_shader "none"
shader_type transparency_shader "plain"
color_param 0.933333 0.941176 0.941176 "colour"
