V2.0
material_name "Stainless steel" backface material
shader_type color_shader "plain"
color_param 0.580000 0.560000 0.550000 "colour"
shader_type reflectance_shader "conductor"
float_param 0.200000 "ambient factor"
float_param 0.900000 "diffuse factor"
float_param 0.600000 "specular factor"
float_param 0.200000 "mirror factor"
float_param 0.100000 "roughness"
float_param 2.622150 "refraction red"
float_param 2.246330 "refraction green"
float_param 1.853500 "refraction blue"
float_param 3.467460 "absorption red"
float_param 3.171530 "absorption green"
float_param 2.875530 "absorption blue"
shader_type displacement_shader "none"
shader_type transparency_shader "none"
material_name "Steel" backface material
shader_type color_shader "plain"
color_param 0.580000 0.560000 0.550000 "colour"
shader_type reflectance_shader "conductor"
float_param 0.200000 "ambient factor"
float_param 0.700000 "diffuse factor"
float_param 0.300000 "specular factor"
float_param 0.000000 "mirror factor"
float_param 0.100000 "roughness"
float_param 2.622150 "refraction red"
float_param 2.246330 "refraction green"
float_param 1.853500 "refraction blue"
float_param 3.467460 "absorption red"
float_param 3.171530 "absorption green"
float_param 2.875530 "absorption blue"
shader_type displacement_shader "none"
shader_type transparency_shader "none"
material_name "Stainless steel coarse" backface material
shader_type color_shader "plain"
color_param 0.580000 0.560000 0.550000 "colour"
shader_type reflectance_shader "conductor"
float_param 0.200000 "ambient factor"
float_param 0.900000 "diffuse factor"
float_param 0.600000 "specular factor"
float_param 0.200000 "mirror factor"
float_param 0.100000 "roughness"
float_param 2.622150 "refraction red"
float_param 2.246330 "refraction green"
float_param 1.853500 "refraction blue"
float_param 3.467460 "absorption red"
float_param 3.171530 "absorption green"
float_param 2.875530 "absorption blue"
shader_type displacement_shader "casting"
float_param 0.090000 "scale"
float_param 0.100000 "casting amplitude"
float_param 0.150000 "dented amplitude"
float_param 0.250000 "dented scale"
float_param 0.800000 "dented threshold"
integer_param 8 "detail"
shader_type transparency_shader "none"
material_name "Stainless steel rough" backface material
shader_type color_shader "plain"
color_param 0.580000 0.560000 0.550000 "colour"
shader_type reflectance_shader "conductor"
float_param 0.200000 "ambient factor"
float_param 0.900000 "diffuse factor"
float_param 0.600000 "specular factor"
float_param 0.200000 "mirror factor"
float_param 0.100000 "roughness"
float_param 2.622150 "refraction red"
float_param 2.246330 "refraction green"
float_param 1.853500 "refraction blue"
float_param 3.467460 "absorption red"
float_param 3.171530 "absorption green"
float_param 2.875530 "absorption blue"
shader_type displacement_shader "casting"
float_param 0.400000 "scale"
float_param 0.150000 "casting amplitude"
float_param 0.015000 "dented amplitude"
float_param 0.075000 "dented scale"
float_param 0.560000 "dented threshold"
integer_param 10 "detail"
shader_type transparency_shader "none"
material_name "Brushed steel pattern" backface material
shader_type color_shader "wrapped t stripe"
float_param 0.010000 "size"
float_param 0.500000 "width"
color_param 0.576471 0.568627 0.549020 "background colour"
color_param 0.403922 0.396078 0.372549 "stripe colour"
float_param 0.010000 "fuzz"
shader_type reflectance_shader "wrapped anisotropic"
float_param 0.200000 "ambient factor"
float_param 0.900000 "diffuse factor"
float_param 0.800000 "specular factor"
float_param 0.100000 "roughness"
color_param 1.000000 1.000000 1.000000 "specular colour"
float_param 0.250000 "floor height"
float_param 2.000000 "cylinder distance"
shader_type displacement_shader "none"
shader_type transparency_shader "none"
material_name "Brushed steel circles" backface material
shader_type color_shader "wrapped checker"
float_param 1.000000 "size"
color_param 0.576471 0.568627 0.549020 "odd colour"
color_param 0.470588 0.462745 0.447059 "even colour"
float_param 0.000000 "fuzz"
shader_type reflectance_shader "wrapped circular anisotropic"
float_param 0.200000 "ambient factor"
float_param 0.900000 "diffuse factor"
float_param 0.800000 "specular factor"
float_param 0.100000 "roughness"
color_param 1.000000 1.000000 1.000000 "specular colour"
float_param 0.000000 "floor height"
float_param 2.000000 "cylinder distance"
float_param 0.500000 "width"
float_param 0.500000 "height"
shader_type displacement_shader "none"
shader_type transparency_shader "none"
material_name "Stainless steel mesh" backface material
shader_type color_shader "plain"
color_param 0.580000 0.560000 0.550000 "colour"
shader_type reflectance_shader "conductor"
float_param 0.200000 "ambient factor"
float_param 0.900000 "diffuse factor"
float_param 0.600000 "specular factor"
float_param 0.200000 "mirror factor"
float_param 0.100000 "roughness"
float_param 2.622150 "refraction red"
float_param 2.246330 "refraction green"
float_param 1.853500 "refraction blue"
float_param 3.467460 "absorption red"
float_param 3.171530 "absorption green"
float_param 2.875530 "absorption blue"
shader_type displacement_shader "none"
shader_type transparency_shader "wrapped grid"
float_param 0.100000 "scale"
float_param 0.800000 "width"
float_param 0.800000 "height"
float_param 0.250000 "grid size"
float_param 0.000000 "transparency"
float_param 0.500000 "fuzz"
material_name "Stainless steel dimpled" backface material
shader_type color_shader "plain"
color_param 0.580000 0.560000 0.550000 "colour"
shader_type reflectance_shader "conductor"
float_param 0.200000 "ambient factor"
float_param 0.900000 "diffuse factor"
float_param 0.600000 "specular factor"
float_param 0.200000 "mirror factor"
float_param 0.100000 "roughness"
float_param 2.622150 "refraction red"
float_param 2.246330 "refraction green"
float_param 1.853500 "refraction blue"
float_param 3.467460 "absorption red"
float_param 3.171530 "absorption green"
float_param 2.875530 "absorption blue"
shader_type displacement_shader "wrapped dimple"
float_param 0.200000 "scale"
float_param 1.000000 "separation"
float_param 0.500000 "radius"
float_param 0.200000 "centre depth"
float_param 0.100000 "blend"
shader_type transparency_shader "none"
material_name "Stainless steel knurled" backface material
shader_type color_shader "plain"
color_param 0.580000 0.560000 0.550000 "colour"
shader_type reflectance_shader "conductor"
float_param 0.200000 "ambient factor"
float_param 0.900000 "diffuse factor"
float_param 0.600000 "specular factor"
float_param 0.200000 "mirror factor"
float_param 0.100000 "roughness"
float_param 2.622150 "refraction red"
float_param 2.246330 "refraction green"
float_param 1.853500 "refraction blue"
float_param 3.467460 "absorption red"
float_param 3.171530 "absorption green"
float_param 2.875530 "absorption blue"
shader_type displacement_shader "wrapped knurl"
float_param 0.100000 "scale"
float_param 0.041000 "blend"
float_param 1.000000 "amplitude"
shader_type transparency_shader "none"
material_name "Stainless steel treadplate" backface material
shader_type color_shader "plain"
color_param 0.580000 0.560000 0.550000 "colour"
shader_type reflectance_shader "conductor"
float_param 0.200000 "ambient factor"
float_param 0.900000 "diffuse factor"
float_param 0.600000 "specular factor"
float_param 0.200000 "mirror factor"
float_param 0.100000 "roughness"
float_param 2.622150 "refraction red"
float_param 2.246330 "refraction green"
float_param 1.853500 "refraction blue"
float_param 3.467460 "absorption red"
float_param 3.171530 "absorption green"
float_param 2.875530 "absorption blue"
shader_type displacement_shader "wrapped tread plate"
float_param 0.400000 "scale"
float_param 0.400000 "radius"
float_param 1.000000 "amplitude"
float_param 0.143000 "blend"
shader_type transparency_shader "none"
material_name "Cast stainless steel" backface material
shader_type color_shader "plain"
color_param 0.580000 0.560000 0.550000 "colour"
shader_type reflectance_shader "conductor"
float_param 0.200000 "ambient factor"
float_param 0.900000 "diffuse factor"
float_param 0.600000 "specular factor"
float_param 0.200000 "mirror factor"
float_param 0.100000 "roughness"
float_param 2.622150 "refraction red"
float_param 2.246330 "refraction green"
float_param 1.853500 "refraction blue"
float_param 3.467460 "absorption red"
float_param 3.171530 "absorption green"
float_param 2.875530 "absorption blue"
shader_type displacement_shader "rough"
float_param 0.600000 "scale"
float_param 0.030000 "amplitude"
integer_param 3 "detail"
integer_param 1 "sharpness"
shader_type transparency_shader "none"
material_name "Machined steel" backface material
shader_type color_shader "plain"
color_param 0.580000 0.570000 0.550000 "colour"
shader_type reflectance_shader "conductor"
float_param 0.200000 "ambient factor"
float_param 0.900000 "diffuse factor"
float_param 0.800000 "specular factor"
float_param 0.000000 "mirror factor"
float_param 0.100000 "roughness"
float_param 2.622150 "refraction red"
float_param 2.246330 "refraction green"
float_param 1.853500 "refraction blue"
float_param 3.467460 "absorption red"
float_param 3.171530 "absorption green"
float_param 2.875530 "absorption blue"
shader_type displacement_shader "none"
shader_type transparency_shader "none"
material_name "Brushed steel" backface material
shader_type color_shader "plain"
color_param 0.580392 0.568627 0.549020 "colour"
shader_type reflectance_shader "wrapped anisotropic"
float_param 0.200000 "ambient factor"
float_param 0.900000 "diffuse factor"
float_param 0.800000 "specular factor"
float_param 0.080000 "roughness"
color_param 0.941176 0.941176 0.933333 "specular colour"
float_param 0.000000 "floor height"
float_param 1.750000 "cylinder distance"
shader_type displacement_shader "none"
shader_type transparency_shader "none"
material_name "Burnished steel" backface material
shader_type color_shader "plain"
color_param 0.580392 0.568627 0.549020 "colour"
shader_type reflectance_shader "conductor"
float_param 0.200000 "ambient factor"
float_param 0.900000 "diffuse factor"
float_param 0.800000 "specular factor"
float_param 0.100000 "mirror factor"
float_param 0.100000 "roughness"
float_param 2.622000 "refraction red"
float_param 2.240000 "refraction green"
float_param 1.850000 "refraction blue"
float_param 3.460000 "absorption red"
float_param 3.170000 "absorption green"
float_param 2.870000 "absorption blue"
shader_type displacement_shader "rough"
float_param 0.375000 "scale"
float_param 0.005000 "amplitude"
integer_param 3 "detail"
integer_param 1 "sharpness"
shader_type transparency_shader "none"
material_name "Circular burnished steel" backface material
shader_type color_shader "plain"
color_param 0.580392 0.568627 0.549020 "colour"
shader_type reflectance_shader "wrapped circular anisotropic"
float_param 0.200000 "ambient factor"
float_param 0.900000 "diffuse factor"
float_param 0.800000 "specular factor"
float_param 0.100000 "roughness"
color_param 1.000000 1.000000 1.000000 "specular colour"
float_param 0.000000 "floor height"
float_param 1.250000 "cylinder distance"
float_param 1.000000 "width"
float_param 1.000000 "height"
shader_type displacement_shader "none"
shader_type transparency_shader "none"
material_name "Polished steel" backface material
shader_type color_shader "plain"
color_param 0.580392 0.568627 0.549020 "colour"
shader_type reflectance_shader "conductor"
float_param 0.200000 "ambient factor"
float_param 0.900000 "diffuse factor"
float_param 0.800000 "specular factor"
float_param 0.200000 "mirror factor"
float_param 0.100000 "roughness"
float_param 2.622000 "refraction red"
float_param 2.240000 "refraction green"
float_param 1.850000 "refraction blue"
float_param 3.460000 "absorption red"
float_param 3.170000 "absorption green"
float_param 2.870000 "absorption blue"
shader_type displacement_shader "none"
shader_type transparency_shader "none"
material_name "Brushed steel + pattern" backface material
shader_type color_shader "plain"
color_param 0.580392 0.568627 0.549020 "colour"
shader_type reflectance_shader "wrapped anisotropic"
float_param 0.200000 "ambient factor"
float_param 0.900000 "diffuse factor"
float_param 0.800000 "specular factor"
float_param 0.080000 "roughness"
color_param 0.941176 0.941176 0.933333 "specular colour"
float_param 0.000000 "floor height"
float_param 1.750000 "cylinder distance"
shader_type displacement_shader "none"
shader_type transparency_shader "none"
