V2.0
material_name "Etched" backface material
shader_type color_shader "plain"
color_param 0.807843 0.788235 0.725490 "colour"
shader_type reflectance_shader "dielectric"
float_param 0.500000 "ambient factor"
float_param 0.500000 "diffuse factor"
float_param 0.900000 "specular factor"
float_param 0.500000 "transmission factor"
float_param 0.000000 "mirror factor"
float_param 0.410000 "roughness"
float_param 1.399000 "refraction"
shader_type displacement_shader "rough"
float_param 0.001000 "scale"
float_param 0.002000 "amplitude"
integer_param 3 "detail"
integer_param 1 "sharpness"
shader_type transparency_shader "none"
material_name "Plain glass" backface material
shader_type color_shader "plain"
color_param 0.640000 0.670000 0.690000 "colour"
shader_type reflectance_shader "glass"
float_param 0.600000 "specular factor"
float_param 0.900000 "transmission factor"
float_param 0.400000 "mirror factor"
float_param 0.100000 "roughness"
float_param 1.462000 "refraction"
shader_type displacement_shader "none"
shader_type transparency_shader "none"
material_name "Dimple glass" backface material
shader_type color_shader "plain"
color_param 0.898039 0.898039 0.898039 "colour"
shader_type reflectance_shader "dielectric"
float_param 0.000000 "ambient factor"
float_param 0.000000 "diffuse factor"
float_param 0.900000 "specular factor"
float_param 0.900000 "transmission factor"
float_param 0.900000 "mirror factor"
float_param 0.100000 "roughness"
float_param 1.591440 "refraction"
shader_type displacement_shader "wrapped dimple"
float_param 0.260000 "scale"
float_param 0.880000 "separation"
float_param 0.580000 "radius"
float_param 0.450000 "centre depth"
float_param 1.000000 "blend"
shader_type transparency_shader "none"
material_name "Heat resistant glass" backface material
shader_type color_shader "plain"
color_param 0.900000 0.900000 0.900000 "colour"
shader_type reflectance_shader "dielectric"
float_param 0.000000 "ambient factor"
float_param 0.000000 "diffuse factor"
float_param 0.900000 "specular factor"
float_param 0.900000 "transmission factor"
float_param 0.900000 "mirror factor"
float_param 0.100000 "roughness"
float_param 1.470000 "refraction"
shader_type displacement_shader "none"
shader_type transparency_shader "none"
material_name "Silica glass" backface material
shader_type color_shader "plain"
color_param 0.900000 0.900000 0.900000 "colour"
shader_type reflectance_shader "dielectric"
float_param 0.100000 "ambient factor"
float_param 0.200000 "diffuse factor"
float_param 0.900000 "specular factor"
float_param 0.900000 "transmission factor"
float_param 0.900000 "mirror factor"
float_param 0.100000 "roughness"
float_param 1.460000 "refraction"
shader_type displacement_shader "none"
shader_type transparency_shader "none"
material_name "Soda lime glass" backface material
shader_type color_shader "plain"
color_param 0.900000 0.900000 0.900000 "colour"
shader_type reflectance_shader "dielectric"
float_param 0.000000 "ambient factor"
float_param 0.000000 "diffuse factor"
float_param 0.900000 "specular factor"
float_param 0.900000 "transmission factor"
float_param 0.900000 "mirror factor"
float_param 0.100000 "roughness"
float_param 1.510000 "refraction"
shader_type displacement_shader "none"
shader_type transparency_shader "none"
material_name "Blue glass" backface material
shader_type color_shader "plain"
color_param 0.000000 0.000000 1.000000 "colour"
shader_type reflectance_shader "dielectric"
float_param 0.100000 "ambient factor"
float_param 0.200000 "diffuse factor"
float_param 0.990000 "specular factor"
float_param 0.550000 "transmission factor"
float_param 0.800000 "mirror factor"
float_param 0.050000 "roughness"
float_param 1.520000 "refraction"
shader_type displacement_shader "none"
shader_type transparency_shader "none"
material_name "Green glass" backface material
shader_type color_shader "plain"
color_param 0.023529 0.623529 0.054902 "colour"
shader_type reflectance_shader "dielectric"
float_param 0.100000 "ambient factor"
float_param 0.200000 "diffuse factor"
float_param 0.990000 "specular factor"
float_param 0.550000 "transmission factor"
float_param 0.800000 "mirror factor"
float_param 0.050000 "roughness"
float_param 1.520000 "refraction"
shader_type displacement_shader "none"
shader_type transparency_shader "none"
material_name "Red glass" backface material
shader_type color_shader "plain"
color_param 0.960784 0.027451 0.027451 "colour"
shader_type reflectance_shader "dielectric"
float_param 0.500000 "ambient factor"
float_param 0.900000 "diffuse factor"
float_param 0.990000 "specular factor"
float_param 0.550000 "transmission factor"
float_param 0.800000 "mirror factor"
float_param 0.050000 "roughness"
float_param 1.520000 "refraction"
shader_type displacement_shader "none"
shader_type transparency_shader "none"
material_name "Ripple glass" backface material
shader_type color_shader "plain"
color_param 0.898039 0.898039 0.898039 "colour"
shader_type reflectance_shader "dielectric"
float_param 0.300000 "ambient factor"
float_param 0.500000 "diffuse factor"
float_param 0.900000 "specular factor"
float_param 0.900000 "transmission factor"
float_param 0.894000 "mirror factor"
float_param 0.100000 "roughness"
float_param 1.510000 "refraction"
shader_type displacement_shader "rough"
float_param 1.000000 "scale"
float_param 0.100000 "amplitude"
integer_param 1 "detail"
integer_param 2 "sharpness"
shader_type transparency_shader "none"
material_name "Azurelite glass" backface material
shader_type color_shader "plain"
color_param 0.521569 0.721569 0.639216 "colour"
shader_type reflectance_shader "glass"
float_param 0.500000 "specular factor"
float_param 0.900000 "transmission factor"
float_param 0.100000 "mirror factor"
float_param 0.100000 "roughness"
float_param 1.591440 "refraction"
shader_type displacement_shader "none"
shader_type transparency_shader "none"
material_name "Bronze glass" backface material
shader_type color_shader "plain"
color_param 0.301961 0.227451 0.066667 "colour"
shader_type reflectance_shader "glass"
float_param 0.500000 "specular factor"
float_param 0.650000 "transmission factor"
float_param 0.100000 "mirror factor"
float_param 0.100000 "roughness"
float_param 1.591440 "refraction"
shader_type displacement_shader "none"
shader_type transparency_shader "none"
material_name "Clear glass" backface material
shader_type color_shader "plain"
color_param 0.854902 0.870588 0.854902 "colour"
shader_type reflectance_shader "glass"
float_param 0.500000 "specular factor"
float_param 0.900000 "transmission factor"
float_param 0.100000 "mirror factor"
float_param 0.100000 "roughness"
float_param 1.591440 "refraction"
shader_type displacement_shader "none"
shader_type transparency_shader "none"
material_name "Grey glass" backface material
shader_type color_shader "plain"
color_param 0.262745 0.313726 0.282353 "colour"
shader_type reflectance_shader "glass"
float_param 0.500000 "specular factor"
float_param 0.620000 "transmission factor"
float_param 0.100000 "mirror factor"
float_param 0.100000 "roughness"
float_param 1.591440 "refraction"
shader_type displacement_shader "none"
shader_type transparency_shader "none"
material_name "Grey-31 glass" backface material
shader_type color_shader "plain"
color_param 0.525490 0.529412 0.568627 "colour"
shader_type reflectance_shader "glass"
float_param 0.500000 "specular factor"
float_param 0.850000 "transmission factor"
float_param 0.100000 "mirror factor"
float_param 0.100000 "roughness"
float_param 1.591440 "refraction" backface material
shader_type displacement_shader "none"
shader_type transparency_shader "none"
material_name "Mid green glass" backface material
shader_type color_shader "plain"
color_param 0.737255 0.839216 0.756863 "colour"
shader_type reflectance_shader "glass"
float_param 0.500000 "specular factor"
float_param 0.875000 "transmission factor"
float_param 0.100000 "mirror factor"
float_param 0.100000 "roughness"
float_param 1.591440 "refraction"
shader_type displacement_shader "none"
shader_type transparency_shader "none"
material_name "Solar cool glass" backface material
shader_type color_shader "plain"
color_param 0.509804 0.419608 0.341176 "colour"
shader_type reflectance_shader "glass"
float_param 0.500000 "specular factor"
float_param 0.625000 "transmission factor"
float_param 0.400000 "mirror factor"
float_param 0.100000 "roughness"
float_param 1.591440 "refraction"
shader_type displacement_shader "none"
shader_type transparency_shader "none"
