V2.0
material_name "Clear ionomer resin" backface material
shader_type color_shader "plain"
color_param 0.937255 0.819608 0.686275 "colour"
shader_type reflectance_shader "dielectric"
float_param 0.720000 "ambient factor"
float_param 0.900000 "diffuse factor"
float_param 0.900000 "specular factor"
float_param 0.800000 "transmission factor"
float_param 0.000000 "mirror factor"
float_param 0.040000 "roughness"
float_param 1.391000 "refraction"
shader_type displacement_shader "rough"
float_param 0.370000 "scale"
float_param 0.005000 "amplitude"
integer_param 3 "detail"
integer_param 1 "sharpness"
shader_type transparency_shader "none"
material_name "Clear blue polythene" backface material
shader_type color_shader "plain"
color_param 0.305882 0.529412 0.639216 "colour"
shader_type reflectance_shader "dielectric"
float_param 1.000000 "ambient factor"
float_param 1.000000 "diffuse factor"
float_param 10.000000 "specular factor"
float_param 0.978000 "transmission factor"
float_param 0.200000 "mirror factor"
float_param 0.004000 "roughness"
float_param 1.492000 "refraction"
shader_type displacement_shader "none"
shader_type transparency_shader "none"
material_name "Clear brown polythene" backface material
shader_type color_shader "plain"
color_param 0.560784 0.329412 0.262745 "colour"
shader_type reflectance_shader "dielectric"
float_param 1.000000 "ambient factor"
float_param 1.000000 "diffuse factor"
float_param 10.000000 "specular factor"
float_param 0.978000 "transmission factor"
float_param 0.200000 "mirror factor"
float_param 0.004000 "roughness"
float_param 1.492000 "refraction"
shader_type displacement_shader "none"
shader_type transparency_shader "none"
material_name "Clear green polythene" backface material
shader_type color_shader "plain"
color_param 0.235294 0.509804 0.223529 "colour"
shader_type reflectance_shader "dielectric"
float_param 1.000000 "ambient factor"
float_param 1.000000 "diffuse factor"
float_param 10.000000 "specular factor"
float_param 0.978000 "transmission factor"
float_param 0.200000 "mirror factor"
float_param 0.004000 "roughness"
float_param 1.492000 "refraction"
shader_type displacement_shader "none"
shader_type transparency_shader "none"
material_name "Clear polythene" backface material
shader_type color_shader "plain"
color_param 0.913725 0.925490 0.937255 "colour"
shader_type reflectance_shader "dielectric"
float_param 1.000000 "ambient factor"
float_param 1.000000 "diffuse factor"
float_param 10.000000 "specular factor"
float_param 0.978000 "transmission factor"
float_param 0.200000 "mirror factor"
float_param 0.004000 "roughness"
float_param 1.492000 "refraction"
shader_type displacement_shader "none"
shader_type transparency_shader "none"
material_name "Ionomer resin" backface material
shader_type color_shader "plain"
color_param 1.000000 1.000000 1.000000 "colour"
shader_type reflectance_shader "plastic"
float_param 0.600000 "ambient factor"
float_param 0.700000 "diffuse factor"
float_param 0.900000 "specular factor"
float_param 0.003000 "roughness"
color_param 1.000000 1.000000 1.000000 "specular colour"
shader_type displacement_shader "rough"
float_param 0.370000 "scale"
float_param 0.002000 "amplitude"
integer_param 3 "detail"
integer_param 1 "sharpness"
shader_type transparency_shader "none"
material_name "UPVC white" backface material
shader_type color_shader "plain"
color_param 1.000000 1.000000 1.000000 "colour"
shader_type reflectance_shader "plastic"
float_param 0.550000 "ambient factor"
float_param 0.700000 "diffuse factor"
float_param 0.640000 "specular factor"
float_param 0.010000 "roughness"
color_param 1.000000 1.000000 1.000000 "specular colour"
shader_type displacement_shader "none"
shader_type transparency_shader "none"
material_name "UPVC bronze" backface material
shader_type color_shader "plain"
color_param 0.301961 0.227451 0.066667 "colour"
shader_type reflectance_shader "plastic"
float_param 0.550000 "ambient factor"
float_param 0.700000 "diffuse factor"
float_param 0.640000 "specular factor"
float_param 0.010000 "roughness"
color_param 1.000000 1.000000 1.000000 "specular colour"
shader_type displacement_shader "none"
shader_type transparency_shader "none"
material_name "UPVC almond" backface material
shader_type color_shader "plain"
color_param 0.850980 0.823529 0.713726 "colour"
shader_type reflectance_shader "plastic"
float_param 0.550000 "ambient factor"
float_param 0.700000 "diffuse factor"
float_param 0.640000 "specular factor"
float_param 0.010000 "roughness"
color_param 1.000000 1.000000 1.000000 "specular colour"
shader_type displacement_shader "none"
shader_type transparency_shader "none"
material_name "Vinyl grey" backface material
shader_type color_shader "plain"
color_param 0.286275 0.286275 0.352941 "colour"
shader_type reflectance_shader "dielectric"
float_param 0.200000 "ambient factor"
float_param 0.400000 "diffuse factor"
float_param 10.000000 "specular factor"
float_param 0.520000 "transmission factor"
float_param 0.200000 "mirror factor"
float_param 0.008000 "roughness"
float_param 1.450000 "refraction"
shader_type displacement_shader "none"
shader_type transparency_shader "none"
material_name "Vinyl dark" backface material
shader_type color_shader "plain"
color_param 0.509804 0.419608 0.341176 "colour"
shader_type reflectance_shader "dielectric"
float_param 0.200000 "ambient factor"
float_param 0.400000 "diffuse factor"
float_param 10.000000 "specular factor"
float_param 0.400000 "transmission factor"
float_param 0.200000 "mirror factor"
float_param 0.008000 "roughness"
float_param 1.450000 "refraction"
shader_type displacement_shader "none"
shader_type transparency_shader "none"
material_name "Vinyl clear" backface material
shader_type color_shader "plain"
color_param 0.909804 0.909804 0.925490 "colour"
shader_type reflectance_shader "dielectric"
float_param 0.200000 "ambient factor"
float_param 0.400000 "diffuse factor"
float_param 10.000000 "specular factor"
float_param 0.875000 "transmission factor"
float_param 0.200000 "mirror factor"
float_param 0.008000 "roughness"
float_param 1.450000 "refraction"
shader_type displacement_shader "none"
shader_type transparency_shader "none"
material_name "Shiny resin blue" backface material
shader_type color_shader "plain"
color_param 0.090196 0.215686 0.717647 "colour"
shader_type reflectance_shader "plastic"
float_param 0.600000 "ambient factor"
float_param 0.700000 "diffuse factor"
float_param 0.900000 "specular factor"
float_param 0.003000 "roughness"
color_param 1.000000 1.000000 1.000000 "specular colour"
shader_type displacement_shader "rough"
float_param 0.370000 "scale"
float_param 0.002000 "amplitude"
integer_param 3 "detail"
integer_param 1 "sharpness"
shader_type transparency_shader "none"
material_name "Shiny resin cyan" backface material
shader_type color_shader "plain"
color_param 0.266667 0.901961 0.756863 "colour"
shader_type reflectance_shader "plastic"
float_param 0.600000 "ambient factor"
float_param 0.700000 "diffuse factor"
float_param 0.900000 "specular factor"
float_param 0.003000 "roughness"
color_param 1.000000 1.000000 1.000000 "specular colour"
shader_type displacement_shader "rough"
float_param 0.370000 "scale"
float_param 0.002000 "amplitude"
integer_param 3 "detail"
integer_param 1 "sharpness"
shader_type transparency_shader "none"
material_name "Shiny resin green" backface material
shader_type color_shader "plain"
color_param 0.321569 0.572549 0.094118 "colour"
shader_type reflectance_shader "plastic"
float_param 0.600000 "ambient factor"
float_param 0.700000 "diffuse factor"
float_param 0.900000 "specular factor"
float_param 0.003000 "roughness"
color_param 1.000000 1.000000 1.000000 "specular colour"
shader_type displacement_shader "rough"
float_param 0.370000 "scale"
float_param 0.002000 "amplitude"
integer_param 3 "detail"
integer_param 1 "sharpness"
shader_type transparency_shader "none"
material_name "Shiny resin magenta" backface material
shader_type color_shader "plain"
color_param 0.647059 0.270588 0.894118 "colour"
shader_type reflectance_shader "plastic"
float_param 0.600000 "ambient factor"
float_param 0.700000 "diffuse factor"
float_param 0.900000 "specular factor"
float_param 0.003000 "roughness"
color_param 1.000000 1.000000 1.000000 "specular colour"
shader_type displacement_shader "rough"
float_param 0.370000 "scale"
float_param 0.002000 "amplitude"
integer_param 3 "detail"
integer_param 1 "sharpness"
shader_type transparency_shader "none"
material_name "Shiny resin red" backface material
shader_type color_shader "plain"
color_param 0.839216 0.086275 0.086275 "colour"
shader_type reflectance_shader "plastic"
float_param 0.600000 "ambient factor"
float_param 0.700000 "diffuse factor"
float_param 0.900000 "specular factor"
float_param 0.003000 "roughness"
color_param 1.000000 1.000000 1.000000 "specular colour"
shader_type displacement_shader "rough"
float_param 0.370000 "scale"
float_param 0.002000 "amplitude"
integer_param 3 "detail"
integer_param 1 "sharpness"
shader_type transparency_shader "none"
material_name "Shiny resin yellow" backface material
shader_type color_shader "plain"
color_param 0.960784 0.870588 0.352941 "colour"
shader_type reflectance_shader "plastic"
float_param 0.600000 "ambient factor"
float_param 0.700000 "diffuse factor"
float_param 0.900000 "specular factor"
float_param 0.003000 "roughness"
color_param 1.000000 1.000000 1.000000 "specular colour"
shader_type displacement_shader "rough"
float_param 0.370000 "scale"
float_param 0.002000 "amplitude"
integer_param 3 "detail"
integer_param 1 "sharpness"
shader_type transparency_shader "none"
material_name "Brushed plastic" backface material
shader_type color_shader "plain"
color_param 0.640000 0.670000 0.690000 "colour"
shader_type reflectance_shader "wrapped anisotropic"
float_param 0.200000 "ambient factor"
float_param 0.700000 "diffuse factor"
float_param 0.500000 "specular factor"
float_param 0.100000 "roughness"
color_param 1.000000 1.000000 1.000000 "specular colour"
float_param 0.250000 "floor height"
float_param 2.000000 "cylinder distance"
shader_type displacement_shader "none"
shader_type transparency_shader "none"
material_name "Polished plastic" backface material
shader_type color_shader "plain"
color_param 0.640000 0.670000 0.690000 "colour"
shader_type reflectance_shader "plastic"
float_param 1.000000 "ambient factor"
float_param 0.750000 "diffuse factor"
float_param 0.500000 "specular factor"
float_param 0.010000 "roughness"
color_param 1.000000 1.000000 1.000000 "specular colour"
shader_type displacement_shader "none"
shader_type transparency_shader "none"
material_name "Polyethylene" backface material
shader_type color_shader "plain"
color_param 1.000000 1.000000 0.980000 "colour"
shader_type reflectance_shader "dielectric"
float_param 0.200000 "ambient factor"
float_param 0.900000 "diffuse factor"
float_param 0.300000 "specular factor"
float_param 0.400000 "transmission factor"
float_param 0.000000 "mirror factor"
float_param 0.100000 "roughness"
float_param 1.492000 "refraction"
shader_type displacement_shader "none"
shader_type transparency_shader "none"
