V2.0
material_name "Blue glass" backface material
shader_type color_shader "plain"
color_param 0.000000 0.000000 1.000000 "colour"
shader_type reflectance_shader "plastic"
float_param 0.100000 "ambient factor"
float_param 0.150000 "diffuse factor"
float_param 0.900000 "specular factor"
float_param 0.010000 "roughness"
color_param 1.000000 1.000000 1.000000 "specular colour"
shader_type displacement_shader "none"
shader_type transparency_shader "plain"
color_param 0.572549 0.525490 0.427451 "colour"
material_name "Dimple glass" backface material
shader_type color_shader "plain"
color_param 0.898039 0.898039 0.898039 "colour"
shader_type reflectance_shader "plastic"
float_param 0.100000 "ambient factor"
float_param 0.100000 "diffuse factor"
float_param 0.990000 "specular factor"
float_param 0.010000 "roughness"
color_param 1.000000 1.000000 1.000000 "specular colour"
shader_type displacement_shader "wrapped dimple"
float_param 0.260000 "scale"
float_param 0.880000 "separation"
float_param 0.580000 "radius"
float_param 0.450000 "centre depth"
float_param 1.000000 "blend"
shader_type transparency_shader "plain"
color_param 0.152941 0.152941 0.152941 "colour"
material_name "Etched" backface material
shader_type color_shader "plain"
color_param 0.807843 0.788235 0.725490 "colour"
shader_type reflectance_shader "plastic"
float_param 0.100000 "ambient factor"
float_param 0.300000 "diffuse factor"
float_param 0.300000 "specular factor"
float_param 0.100000 "roughness"
color_param 1.000000 1.000000 1.000000 "specular colour"
shader_type displacement_shader "rough"
float_param 0.001000 "scale"
float_param 0.010000 "amplitude"
integer_param 3 "detail"
integer_param 1 "sharpness"
shader_type transparency_shader "plain"
color_param 0.568627 0.568627 0.568627 "colour"
material_name "Glass" backface material
shader_type color_shader "plain"
color_param 0.640000 0.670000 0.690000 "colour"
shader_type reflectance_shader "plastic"
float_param 0.100000 "ambient factor"
float_param 0.200000 "diffuse factor"
float_param 0.900000 "specular factor"
float_param 0.005000 "roughness"
color_param 1.000000 1.000000 1.000000 "specular colour"
shader_type displacement_shader "none"
shader_type transparency_shader "plain"
color_param 0.141176 0.141176 0.141176 "colour"
material_name "Green glass" backface material
shader_type color_shader "plain"
color_param 0.023529 0.623529 0.054902 "colour"
shader_type reflectance_shader "plastic"
float_param 0.100000 "ambient factor"
float_param 0.100000 "diffuse factor"
float_param 0.900000 "specular factor"
float_param 0.010000 "roughness"
color_param 1.000000 1.000000 1.000000 "specular colour"
shader_type displacement_shader "rough"
float_param 0.000000 "scale"
float_param 0.001000 "amplitude"
integer_param 3 "detail"
integer_param 2 "sharpness"
shader_type transparency_shader "plain"
color_param 0.513726 0.349020 0.525490 "colour"
material_name "Red glass" backface material
shader_type color_shader "plain"
color_param 0.960784 0.027451 0.027451 "colour"
shader_type reflectance_shader "plastic"
float_param 0.100000 "ambient factor"
float_param 0.100000 "diffuse factor"
float_param 0.900000 "specular factor"
float_param 0.010000 "roughness"
color_param 1.000000 1.000000 1.000000 "specular colour"
shader_type displacement_shader "rough"
float_param 0.000000 "scale"
float_param 0.001000 "amplitude"
integer_param 3 "detail"
integer_param 2 "sharpness"
shader_type transparency_shader "plain"
color_param 0.356863 0.549020 0.537255 "colour"
material_name "Ripple glass" backface material
shader_type color_shader "plain"
color_param 0.898039 0.898039 0.898039 "colour"
shader_type reflectance_shader "plastic"
float_param 0.088000 "ambient factor"
float_param 0.140000 "diffuse factor"
float_param 0.900000 "specular factor"
float_param 0.010000 "roughness"
color_param 1.000000 1.000000 1.000000 "specular colour"
shader_type displacement_shader "rough"
float_param 2.280000 "scale"
float_param 0.240000 "amplitude"
integer_param 1 "detail"
integer_param 2 "sharpness"
shader_type transparency_shader "plain"
color_param 0.227451 0.227451 0.227451 "colour"
material_name "Heat resistant glass" backface material
shader_type color_shader "plain"
color_param 0.900000 0.900000 0.900000 "colour"
shader_type reflectance_shader "plastic"
float_param 0.105000 "ambient factor"
float_param 0.053000 "diffuse factor"
float_param 1.000000 "specular factor"
float_param 0.010000 "roughness"
color_param 1.000000 1.000000 1.000000 "specular colour"
shader_type displacement_shader "none"
shader_type transparency_shader "plain"
color_param 0.270588 0.227451 0.270588 "colour"
