V2.0
material_name "Chrome" backface material
shader_type color_shader "chrome"
color_param 1.000000 1.000000 1.000000 "base colour"
vector_param 0.000000 1.000000 0.500000 "vector"
float_param 0.500000 "mix"
shader_type reflectance_shader "matte"
float_param 1.000000 "ambient factor"
float_param 1.000000 "diffuse factor"
shader_type displacement_shader "none"
shader_type transparency_shader "none"
material_name "Chromium" backface material
shader_type color_shader "plain"
color_param 0.640000 0.670000 0.690000 "colour"
shader_type reflectance_shader "conductor"
float_param 0.200000 "ambient factor"
float_param 0.700000 "diffuse factor"
float_param 0.300000 "specular factor"
float_param 0.000000 "mirror factor"
float_param 0.100000 "roughness"
float_param 3.749000 "refraction red"
float_param 2.869000 "refraction green"
float_param 1.837000 "refraction blue"
float_param 4.364000 "absorption red"
float_param 4.440000 "absorption green"
float_param 4.010000 "absorption blue"
shader_type displacement_shader "none"
shader_type transparency_shader "none"
material_name "Chrome plate" backface material
shader_type color_shader "plain"
color_param 0.640000 0.670000 0.690000 "colour"
shader_type reflectance_shader "conductor"
float_param 0.200000 "ambient factor"
float_param 0.700000 "diffuse factor"
float_param 0.500000 "specular factor"
float_param 0.800000 "mirror factor"
float_param 0.100000 "roughness"
float_param 3.749000 "refraction red"
float_param 2.869000 "refraction green"
float_param 1.837000 "refraction blue"
float_param 4.364000 "absorption red"
float_param 4.440000 "absorption green"
float_param 4.010000 "absorption blue"
shader_type displacement_shader "none"
shader_type transparency_shader "none"
material_name "Chrome plate mesh" backface material
shader_type color_shader "plain"
color_param 0.640000 0.670000 0.690000 "colour"
shader_type reflectance_shader "conductor"
float_param 0.200000 "ambient factor"
float_param 0.700000 "diffuse factor"
float_param 0.500000 "specular factor"
float_param 0.800000 "mirror factor"
float_param 0.100000 "roughness"
float_param 3.749000 "refraction red"
float_param 2.869000 "refraction green"
float_param 1.837000 "refraction blue"
float_param 4.364000 "absorption red"
float_param 4.440000 "absorption green"
float_param 4.010000 "absorption blue"
shader_type displacement_shader "none"
shader_type transparency_shader "wrapped grid"
float_param 0.100000 "scale"
float_param 0.800000 "width"
float_param 0.800000 "height"
float_param 0.250000 "grid size"
float_param 0.000000 "transparency"
float_param 0.500000 "fuzz"
material_name "Chrome plate knurled" backface material
shader_type color_shader "plain"
color_param 0.640000 0.670000 0.690000 "colour"
shader_type reflectance_shader "conductor"
float_param 0.200000 "ambient factor"
float_param 0.700000 "diffuse factor"
float_param 0.500000 "specular factor"
float_param 0.800000 "mirror factor"
float_param 0.100000 "roughness"
float_param 3.749000 "refraction red"
float_param 2.869000 "refraction green"
float_param 1.837000 "refraction blue"
float_param 4.364000 "absorption red"
float_param 4.440000 "absorption green"
float_param 4.010000 "absorption blue"
shader_type displacement_shader "wrapped knurl"
float_param 0.100000 "scale"
float_param 0.041000 "blend"
float_param 1.000000 "amplitude"
shader_type transparency_shader "none"
material_name "Chrome plate treadplate" backface material
shader_type color_shader "plain"
color_param 0.640000 0.670000 0.690000 "colour"
shader_type reflectance_shader "conductor"
float_param 0.200000 "ambient factor"
float_param 0.700000 "diffuse factor"
float_param 0.500000 "specular factor"
float_param 0.800000 "mirror factor"
float_param 0.100000 "roughness"
float_param 3.749000 "refraction red"
float_param 2.869000 "refraction green"
float_param 1.837000 "refraction blue"
float_param 4.364000 "absorption red"
float_param 4.440000 "absorption green"
float_param 4.010000 "absorption blue"
shader_type displacement_shader "wrapped tread plate"
float_param 0.400000 "scale"
float_param 0.400000 "radius"
float_param 1.000000 "amplitude"
float_param 0.143000 "blend"
shader_type transparency_shader "none"
material_name "Brushed chromium" backface material
shader_type color_shader "plain"
color_param 0.639216 0.670588 0.670588 "colour"
shader_type reflectance_shader "wrapped anisotropic"
float_param 0.200000 "ambient factor"
float_param 0.700000 "diffuse factor"
float_param 0.300000 "specular factor"
float_param 0.100000 "roughness"
color_param 0.862745 0.870588 0.870588 "specular colour"
float_param 0.000000 "floor height"
float_param 2.000000 "cylinder distance"
shader_type displacement_shader "none"
shader_type transparency_shader "none"
material_name "Circular burnished chromium" backface material
shader_type color_shader "plain"
color_param 0.639216 0.670588 0.670588 "colour"
shader_type reflectance_shader "wrapped circular anisotropic"
float_param 0.200000 "ambient factor"
float_param 0.700000 "diffuse factor"
float_param 0.300000 "specular factor"
float_param 0.100000 "roughness"
color_param 0.862745 0.870588 0.870588 "specular colour"
float_param 0.000000 "floor height"
float_param 1.250000 "cylinder distance"
float_param 1.000000 "width"
float_param 1.000000 "height"
shader_type displacement_shader "none"
shader_type transparency_shader "none"
material_name "Chrome plate dimpled" backface material
shader_type color_shader "plain"
color_param 0.640000 0.670000 0.690000 "colour"
shader_type reflectance_shader "conductor"
float_param 0.200000 "ambient factor"
float_param 0.700000 "diffuse factor"
float_param 0.500000 "specular factor"
float_param 0.800000 "mirror factor"
float_param 0.100000 "roughness"
float_param 3.749000 "refraction red"
float_param 2.869000 "refraction green"
float_param 1.837000 "refraction blue"
float_param 4.364000 "absorption red"
float_param 4.440000 "absorption green"
float_param 4.010000 "absorption blue"
shader_type displacement_shader "wrapped dimple"
float_param 0.200000 "scale"
float_param 1.000000 "separation"
float_param 0.500000 "radius"
float_param 0.200000 "centre depth"
float_param 0.100000 "blend"
shader_type transparency_shader "none"
